A clicker game where the world is one big die. Each side of the die is different, and produces different resources. Upgrade faces to auto-produce resources, and collect as many resources as you can, and roll the world to switch to a different dice face.  

Made for MiniJam 199. 

Thanks to piiixl for the space background.

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Development log

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Playable setting: zoom out to 90% of size (so 1 ctrl+-)

using: full HD(1080p), 60hz, google chrome, full screen.

8gb ram



pretty fun, last goal is extremely grindy tho, im at 1/10 of it)

Depending on what you mean by last goal, it might be a bug. When you unlock all the planets the unlock button shows up as 999999, or something like that. It's on my todo list lol, I'm glad you enjoy it tho.

Yeah that is what I was talking about, It is still a very enjoyable experience. I would look into balancing some things tho, as it takes longer and longer to "complete" a planet. (also couldn't get to getting the 999 999, needed to restart my laptop before I got there D=)

Good luck on the project, also, is there like a way to go back to previous planets or not? and is it worth it (or going to be worth it later on in more updated versions) to upgrade planets before you go to the next, as there doesn't seem to be an use.

Have fun making this game, I hope to see this becoming the project that you invisioned.

Apparently I need a tutorial lol, the dice button in the top middle of the screen roll's through all the dice faces and puts you on a random one. I'm working on making resources have more used than just upgrading a single planet rn.

I found it pretty clear, but that could also be because I missed some things, I only used the upgrade like right bottom, and the roll in the top middle. But I would suggest looking into your randomness, as I got every single cube type in order (like on the left side, that exact order). It could be a stroke of luck, but I'm not sure about it. (even on the updated one, I got the magma then fish so like its ordered).

I would think a tutorial should be added  pretty late in the game, so you know what direction your going in, as if you add some features that replace old ones, then your tutorial might be outdated, and you need to update it again.

Good luck on making them useful for multiple planets, I wish you luck with both creativity and the building of the game.

Just updated it, the randomness should be more random now, and the upgrades should be better. There's also finally feedback when you click buttons and stuff lol.

(+1)

cant do anything

(+2)

Having the same UI problems as others.

the upgrades sometimes don't light up when available and sometimes do light up when not available

Same, and I went into negative numbers for the 6th die side

This issue should be fixed now, also upgrades have been made to use more resources than just the respective planets.

played through again. the last three upgrades didn't display the required numbers

Well fuck. Looks like I got more bug fixing to do.

(+3)

Also having the same issues. 2560x1440

(+3)

Also having UI problems, can't figure out how to roll either.

(+5)

The UI is cut off all over the place, makes it super hard to play.

(+1)(-1)

Damn, I tried to fix that, it shows up fine on my end. What resolution is your monitor?

(+1)

Standard 1080.  Is there some special fullscreen key maybe?